By using arclip.design, you agree to Google Analytics and Amplitude measuring how the site is used. Click Agree to also allow session recordings — they help us find what to fix. Cookie Policy

ARClip or Tripo

Tripo is a 3D generator built around production-ready assets: segmentation into parts, Smart Mesh, textures up to 8K, auto-rigging and plugins for a dozen tools, from Blender to Roblox. ARClip is an editor where a generated model becomes part of a scene right away, with light, logic and publishing in AR or on a website.

Free editor and publishing

Choose ARClip if

  • your team builds the scene together in one editor
  • you'd rather find a ready-made model first — in your library, the community's or on Sketchfab
  • the model has to grow into a scene — materials, animation, light and logic in one editor
  • the model has to go straight into AR or onto a website — by link, with no app
  • your AI agents should read and change the board

Choose Tripo if

  • the model has to be split into parts for painting, printing or animation
  • you build the model from several photos taken from different sides
  • an existing model needs new textures from a description
  • you need a light model with a clean mesh for a game or the web
  • you need to rig and animate a character in minutes

You can use both: generate models in Tripo and build the scene, AR and publishing in ARClip. GLB, FBX and OBJ files move over as they are.

What ARClip has beyond generation

  • Ready-made first

    Search your library, community models and Sketchfab: generate only when nothing fits.

    How it works
  • The model lands in the scene

    A generated model goes where you need it, and you keep working while it loads.

    How it works
  • Finish it without Blender

    Materials in a node graph, animation on a timeline, light and logic — in the same editor.

    How it works
  • Straight into AR and onto your site

    A link and QR code for phones, an embed for your site, an App Clip on iPhone — no export, no hosting.

    How it works
  • Your models as they are

    GLB, glTF, FBX, OBJ or a zip: drop the file and it becomes GLB on its own, textures and animation included.

    How it works
  • Together, agents included

    Your team edits the scene at the same time, and Claude or Cursor over MCP find and place models alongside you.

    How it works

Side by side

CapabilityARClipTripo
Generation
3D models from text or a photoYesuses AI creditsYes
3D from several photosNoYeson Pro
AI textures for an existing modelPartly“Improve with AI” regenerates the model from it and a description; no separate retexturingYesup to 8K
Low-poly and mesh simplificationPartlya low-poly style when generating; no simplifying of an existing modelYesSmart Mesh and retopology
Auto-rigging and character animationNoanimation by keyframes in the editorYesauto-rigging
Generation on the free planNoAI credits come with paid plans, from 1,500 a month; the editor and publishing are freeYes200 credits a month, non-commercial use only
After generation
Real-time co-editing of the sceneYesPartlyshared workspace on Team
Export and integrations
Export to FBX, OBJ, USDZ and STLPartlyGLB, STL, OBJ and USDZ — no FBXYesGLB, USD, FBX, OBJ, STL, 3MF
Plugins for Blender, Unity and UnrealPartlya Blender bridgeYesBlender, Unity, Unreal, Maya, Godot, Roblox and more

Pricing

ARClip
The editor, publishing and teamwork are free with no limits. Generation uses AI credits: the free plan has none, and paid plans come with 1,500 a month or more.
Tripo
Free gives 200 credits a month (about 13 models); models are public and for non-commercial use only. Pro is $20 a month for 3,000 credits, private models and commercial use. Max is $90 a month, and Team is $55 per seat a month billed yearly.

Facts about Tripo checked on October 12, 2026 against public sources:

Tripo is a trademark of its owner. Spotted a mistake? Let us know

How to move your Tripo projects to ARClip Design

What moves over as files

  1. In Tripo, download the model as GLB, FBX or OBJ; drop an OBJ into ARClip together with its .mtl file and textures. On the free plan exports are limited and models are for non-commercial use only.
  2. Drop the files into an ARClip project — the format converts to GLB on its own.

What to rebuild — and with what

A rigged character's animations travel inside the FBX or GLB. Build the scene, light and logic in the ARClip editor.

Fastest with AI: describe the project to the assistant in the editor, or connect Claude or Cursor via MCP, and the agent builds the scene from your files and description.

Build the scene around the model and publish it: a link, a QR code or an embed on your site.

Questions

Is 3D generation in ARClip free?

No: generation uses AI credits. The free plan has none; paid plans come with 1,500 a month or more. Everything else is free: the editor, publishing in AR and on the web, and teamwork.

How do I move my models over from Tripo?

Download them as GLB, FBX or OBJ and drop them into an ARClip project: the format converts to GLB on its own, and animations in the file are kept.

How do I show a generated model in AR?

Publish the project to get a link and a QR code. On a phone, the model opens in AR right in the browser, and on iPhone through an App Clip too.

Can I generate from Claude or Cursor?

Yes: connect ARClip over MCP, and the agent finds a ready-made model or generates a new one and places it in the scene. On the free plan the agent can only read and check the project.

Try it on your own project

Open a workspace, describe what you want to build and see the first version in the editor. No card, no install.

Start building — free