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ARClip or FrameVR

FrameVR is 3D and VR spaces in the browser for meetings, events and classes: spatial voice, screen sharing, AI agents, transcripts with live translation and up to 300 people in a space. ARClip is an editor where a team builds 3D, AR and VR scenes together, generates models with AI and publishes by link: in a phone browser, in an app and in a headset.

Free — unlimited projects, views and publishing

Choose ARClip if

  • you want interactivity without a developer
  • your developer needs code on top of the visual editor
  • you want ready-made community templates to take and remix
  • viewers shouldn't see someone else's brand
  • AR has to start from packaging, a poster or a business card

Choose FrameVR if

  • you need meetings and events for up to 300 people — with voice, screen sharing and translation
  • people should view the scene on a computer too
  • viewers have to talk to each other right in the scene

Already have projects in FrameVR? Build new ones in ARClip and move the old ones over gradually: models and video upload as they are.

What ARClip gives you for AR and VR

  • Every kind of AR in one editor

    Image or QR code, surface, face and 360° — pick the kind for each scene in a project. VPS ties content to a real place.

    How it works
  • Interactivity without code

    Pick an event and its steps: tap an object, and an animation plays, a state changes or a card opens.

    How it works
  • Animation on a timeline

    Keyframes, easing and presets, plus the animations that came with your model.

    How it works
  • Interface over the camera

    Buttons, menus, quizzes and a game score — UI cards connected to the scene.

    How it works
  • Code when you need it

    TypeScript scripts with physics, data and server functions — for games and complex mechanics.

    How it works
  • One link for every device

    One link and QR code: phones open the scene in the browser, iPhones also through an App Clip with nothing to install, and VR headsets in their own browser.

    How it works
  • Together in one scene

    Multiplayer with up to 30 people per room — for games, tours and meetings, with no server of your own.

    How it works

Side by side

CapabilityARClipFrameVR
Creation
Visual 3D editor in the browserYesYesright inside the space
No-code logic: events and statesYesPartlybuttons and proximity triggers
Code scriptingYesTypeScriptPartlyonly a REST API for managing spaces
3D models from text or a photoYesuses AI creditsYes
Gaussian splats (3D scans)YesYes
Real-time co-editing of the sceneYesYes
Ready-made templatesYesmade by the community, always growingPartlyready-made environments
VR and headsets
VR in headsetsYesQuest, Pico, Vision Pro, PC VRYesQuest, in the headset browser
3D on desktopPartly3D scenes yes; marker and face AR show a QR for the phoneYes
Multiplayer in the published sceneYesup to 30 people per roomYesup to 300 people
Voice for viewers in the sceneNoYesspatial voice, even on Free
Publishing
Opens from a link or QR code, no appYesYes
No platform brandingYesyour logo on the splash on every planPartlyyour logo on Pro
View analyticsYeson every planYeson paid plans
Publishing on a free planYesYes3 spaces, up to 8 people

Pricing

ARClip
Free with no limits on projects, views or publishing — every editor included and commercial use allowed. Paid plans add AI credits, a custom domain and support.
FrameVR
Free: 3 spaces, up to 8 people each. Basic $10, Plus $50 and Pro $200 a month per space.

Facts about FrameVR checked on October 12, 2026 against public sources:

FrameVR is a trademark of its owner. Spotted a mistake? Let us know

How to move your FrameVR projects to ARClip Design

What moves over as files

  1. Gather your project's source files from FrameVR: 3D models, videos and marker images.
  2. Create an “AR scene” project in ARClip and upload the files — models as GLB, glTF, FBX or OBJ, videos and images.

What to rebuild — and with what

Rebuild spaces as 3D scenes and turn on multiplayer in the project settings — up to 30 people per room. We don't have voice for viewers inside the scene yet, so run large meetings in your usual call.

Fastest with AI: describe the project to the assistant in the editor, or connect Claude or Cursor via MCP, and the agent builds the scene from your files and description.

Publish the project and put the new link or QR code where the old ones were.

Questions

Do viewers need to install an app?

No. The project opens from a link or QR code right in the phone's browser. On iPhone it can also start through an App Clip, with nothing to install from the App Store.

Does the AR work on iPhone?

Yes — in Safari and other iPhone browsers, as well as in the ARClip app and through an App Clip.

Can I open the project in a VR headset?

Yes — with the same link in the headset's browser: Quest, Pico, Vision Pro, PC VR.

Can I move a project over from FrameVR?

Models (GLB, glTF, FBX, OBJ) and video move over as they are; anchoring and logic have to be rebuilt — see the steps above.

Can we build a scene together?

Yes. Everyone sees each other in the editor, writes in the project chat, comments on objects and talks by voice or video with screen sharing.

Try it on your own project

Open a workspace, describe what you want to build and see the first version in the editor. No card, no install.

Start building — free